These are 3D models of various artifacts I created, and textured from scratch. These are for a personal project, that I am creating in unreal engine 4. The inspiration for all of these models, are from the 3Ds version of The Legend of Zelda: Ocarina of Time. I want to keep close to studio Grezzo's original concepts, while aiming to enhance it past the 3Ds counterpart.
This project is mainly to boost my skills, and learn new techniques within unreal engine, and substance painter.
Legend of Zelda-OoT: Light Medallion
Legend of Zelda-OoT: Forest Medallion
Legend of Zelda-OoT: Fire Medallion
Legend of Zelda-OoT: Water Medallion
Legend of Zelda-OoT: Shadow Medallion
Legend of Zelda-OoT: Spirit Medallion